Posts Tagged: Interactive Fiction

Flee to the Tree

“Flee to the Tree” is a virtual reality (VR) exploratory experience designed for HTC Vive and other room-scale devices. Its purpose is to explore design strategies for navigating uneven terrain and vertical space with a scenario motivated by fear of a colossal virtual creature. Interactors start off at the base of a tree and are… Read more »

Singularity VR

Singularity is a VR application created with Unity and the Oculus Rift Touch. The experience aims to explore how players interact in a virtual reality environment as different characters with unique modes of movement. Players have the opportunity for bipedal movement in a room-scale scenario, as well as flight from the seat of a swiveling… Read more »

T2B: Tale of Two Boyfriends 2.0

The live version can be accessed here. T2B: A tale of two boyfriends is based on Janet Murray’s proposed schema for generating variation in computer-based narratives. Murray divides male characters into Boyfriends of ObliGation (BOGs) and Boyfriends of Desire (BODs) and privileges female agency within the classic western narrative format of a romantic triangle between one… Read more »

Sci-Fi Escape VR

Sci-Fi Escape is a virtual reality (VR) room escape experience designed for the Oculus Rift and other room-scale devices. Its purpose is to explore the possibility of creating compassion for a VR character and to introduce a two-handed pick up interaction mechanic. Players start off in a sci-fi themed jail cell with a potential friend… Read more »

Fallen Fairy VR

Background Fallen Fairy is a virtual reality exploration that uses a narrative framework involving fairies, to induce calming feelings in the interactor. The concept for Fallen Fairy was inspired by the results of a survey our team launched at the start of the semester on the topic of stress. The 65 survey responses informed us… Read more »

Maliang and the Magic Brush VR

Maliang and the Magic Brush is a VR experiment designed for the HTC Vive and other room-scale VR devices. It was inspired by Google Tilt brush, a VR game that allows interactors to paint in an immersive 3D virtual space. Our team aims to take such experiences further allowing interactors not just to paint, but… Read more »

Trespass VR

Trespass is a stealth game designed for the HTC Vive and other room-scale VR devices. We borrowed from previous project, Ares to test certain conventions that their team has established in a totally new setting in 16th century Japan and a ninja genre. Trespass takes cues from genre classics MG: S and AC to immerse the… Read more »

SteamPumpT VR

  Compete in a steampunk hot-air-balloon race using a custom VR controller. You and your robot sidekick must navigate over mountain tops and dodge storm clouds to prove you are the best inventor in Mountaintown! This game makes use of a specialized controller that combines a familiar motion with a pressure sensitive pump to provide… Read more »

T2B Storytelling Platform

Yichi (Lyric) Liu Tales of Two boyfriends platform provides a platform for creating interactive narratives with dramatically meaningful variations for the interactor to explore. The story pattern of W2P (a woman an 2 partners) is derived from an essay by Janet H. Murray “A Tale of Two Boyfriends: A Literary Abstraction Strategy for Creating Meaningful Character… Read more »

Isola VR

Isola is a VR journey that takes place in a fantasy world consisting of many floating islands. During the journey, a special vehicle will be available for navigation and interaction.  With the vehicle, the player can sail among the floating islands. He/she will overcome bad weather, throw a ring to attract giant fish.The entire story is accompanied by… Read more »